Description
Overview of Capcom Co., Ltd Q2FY24 Report
Goals and Objectives of the Research
Research Objective: To perform a comparative analysis of the Q2FY24 quarterly report and those of previous periods.
Research Tasks:
- Gather comprehensive financial and corporate information pertaining to the company for Q2FY24;
- Analyze the collected information;
- Conduct a comparative assessment of the report for the Q2FY24 with reports for previous quarters up to the Q2FY23;
- Formulate conclusions based on the analyzed data.
Disclaimers
The information collected in this report reflects data from the company's public reports and is not questioned or verified via other sources. In other words, information from the company's public reports is taken and used as is.
If additional information from other sources is used or if the data used is reflective of the researcher's personal opinion, this will be labeled accordingly.
The provided public company quarterly reports are unaudited.
Quarterly results calculations in the Data40.com report were based on consolidated, unaudited financial reports for Q1FY23, Q2FY23, Q3FY23, FY23 and Q1FY24. These quarterly results calculations are for informational purposes only and should not be used as a guide for assessing the materiality of information.
Document Markup
- FY - Financial Year;
- Q - Quarter;
- Capcom - Capcom Co., Ltd;
- QoQ - Quarter-over-Quarter;
- This report uses the American number format: a period is used as the decimal separator, while commas separate thousands;
- Year-over-year (YoY) calculations of relative values were not performed in cases where last year's profit changed to a loss in the current year and vice versa within the scope of the current report;
- Capcom Co., Ltd Q2FY24 Report Period is from July 1, to September 30, 2024.
Short Insights
- Net sales was 26,805 million JPY, decreased by 9.43%, compared to 29,597 million JPY in Q1FY24;
- Total assets was 245,782 million JPY, increased by 8.42%, compared to 226,694 million JPY in Q2FY23;
- Monster Hunter Wilds was the Biggest Winner at the Gamescom Awards 2024 with a Total of Four Awards;
- On July 1, 2024, the company acquired two-thirds of the total issued shares of Taiwanese Minimum Studios Co., Ltd., which specializes in animation production for consumer home video game development.